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  • January 17, 2009: Release 1.1 Patch 5
    • 2×2 pixel scaling feature for window mode

  • January 16, 2009: Release 1.1 Patch 4
    • New save file. Delete any old save files.
    • New geeny version
    • 1 TP per day earned (bugfix)
    • It is now possible to store ammunition in secured buildings (bugfix)
    • Changed distribution from self executable folder to zip file

  • May 22, 2007: Release 1.1 Patch 3
    • Full screen mode

  • May 22, 2007: Release 1.1 Patch 2
    • New save file. Delete any old save files.
    • New geeny version.
    • Cleaned up the code.
    • Fixed the infested building save/load bug.
    • Omar now gains 1 tp each day that he survives.
    • Level up sound.
    • Keyboard for menus: cursor up, down & space.
    • Improved HUD indicator for hunger/fatigue/fear.
    • Autosave file deleted on game over.

  • May 16, 2007: Release 1.1 Patch 1
    • New filename structure. Remove any previous version before installing.
    • New geeny version.
    • Fixed the unique buildings bug.
    • The game now takes notice of Omar fleeing town, including that information in the high score result.

  • May 13, 2007: Release 1.1
    • New geeny version.
    • Experimental autosave at shutdown / autoload at startup.

  • May 5, 2007: Release 1.0 Patch 6
    • Updated binary.
    • Use “OOO.exe” to run instead of “geeny.exe”.

  • May 1, 2007: Release 1.0 Patch 5
    • Fixed brainwave emitter (bug)
    • Increased player and building inventory to 13 items.

  • April 28, 2007: Release 1.0 Patch 4
    • Prevented zombies from attacking through walls (bug)

  • April 27, 2007: Release 1.0 Patch 3
    • Increased timeout for high score submit.
    • Cut down a unique item that was too powerful.

  • April 26, 2007: Release 1.0 Patch 2
    • Enabled city map viewing while inside police stations, hospitals and military complexes.
    • Added satellite image overlay to the city map while inside unique governmental buildings.
    • Fine tuning of ultrasonic disruptor.

  • April 25, 2007: Release 1.0 Patch 1
    • Added ‘throw away’ menu option for items and clips in unsecure buildings.

  • April 24, 2007: Official release 1.0
    • End sequences
    • Explosives

  • April 23, 2007: Prototype patch 1
    • Added adventure and story elements:
      • Hacking into computers
      • Unique governmental buildings
      • Unique items
      • The chopper
      • The nuke

  • April 20, 2007: First prototype release

  • April 13, 2007: Project start
 
geeny/projects/zombis/update_history.txt · Last modified: 2015/11/18 07:37 by matija
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